nixpkgs/pkgs/games/openxray/default.nix

82 lines
1.8 KiB
Nix

{ lib
, stdenv
, fetchFromGitHub
, fetchpatch
, cmake
, glew
, freeimage
, liblockfile
, openal
, libtheora
, SDL2
, lzo
, libjpeg
, libogg
, pcre
, makeWrapper
}:
stdenv.mkDerivation (finalAttrs: {
pname = "openxray";
version = "1747-january-2023-rc3";
src = fetchFromGitHub {
owner = "OpenXRay";
repo = "xray-16";
rev = finalAttrs.version;
fetchSubmodules = true;
hash = "sha256-ip9CruOWk5T/dBDMcn9aOHbYaaZ+7VJw9U5GayiE7AE=";
};
patches = [
# Fix OpenGL shader lookup & linking
# Remove when in a tag
(fetchpatch {
name = "0001-openxray-Fix-resource-linking-again.patch";
url = "https://github.com/OpenXRay/xray-16/commit/88d2302b490ff62344c5ab4f8ba77260402cf4f4.patch";
hash = "sha256-JvOwnqTThYB41ndpGrW1jVUp7rcysCTHNCEyq1fTlrY=";
})
];
strictDeps = true;
nativeBuildInputs = [
cmake
makeWrapper
];
buildInputs = [
glew
freeimage
liblockfile
openal
libtheora
SDL2
lzo
libjpeg
libogg
pcre
];
# Crashes can happen, we'd like them to be reasonably debuggable
cmakeBuildType = "RelWithDebInfo";
dontStrip = true;
postInstall = ''
# needed because of SDL_LoadObject library loading code
wrapProgram $out/bin/xr_3da \
--prefix LD_LIBRARY_PATH : $out/lib
'';
meta = with lib; {
mainProgram = "xr_3da";
description = "Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World";
homepage = "https://github.com/OpenXRay/xray-16/";
license = licenses.unfree // {
url = "https://github.com/OpenXRay/xray-16/blob/${version}/License.txt";
};
maintainers = with maintainers; [ OPNA2608 ];
platforms = [ "x86_64-linux" "i686-linux" "aarch64-linux" ];
};
})