Jack O'Sullivan
0a72bce07f
SDL 1.2 has support for the libcaca library, which allows for rendering to ASCII art. Games with software rendering (e.g. Chocolate Doom) can then render to a terminal. |
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.. | ||
sd-local | ||
sd-mux-ctrl | ||
sd-switch | ||
sdat2img | ||
sdate | ||
sdcc | ||
sdcv | ||
SDL1 | ||
SDL2_gfx | ||
SDL2_image | ||
SDL2_image_2_0 | ||
SDL2_image_2_6 | ||
SDL2_mixer | ||
SDL2_mixer_2_0 | ||
SDL2_net | ||
SDL2_Pango | ||
SDL2_sound | ||
SDL2_ttf | ||
SDL_audiolib | ||
SDL_compat | ||
SDL_gfx | ||
SDL_gpu | ||
SDL_image | ||
SDL_mixer | ||
SDL_net | ||
SDL_Pango | ||
SDL_sixel | ||
SDL_sound | ||
SDL_stretch | ||
SDL_ttf | ||
sdl-jstest | ||
sdlookup | ||
sdlpop | ||
sdparm | ||
sdrplay |