lego: fix build on darwin

This commit is contained in:
Mario Rodas 2020-03-21 05:37:00 -05:00
parent 3772f50fc6
commit cd50659071
2 changed files with 7 additions and 3 deletions

View File

@ -1,4 +1,4 @@
{ lib, fetchFromGitHub, buildGoModule }: { stdenv, fetchFromGitHub, buildGoModule, Security }:
buildGoModule rec { buildGoModule rec {
pname = "lego"; pname = "lego";
@ -14,11 +14,13 @@ buildGoModule rec {
modSha256 = "10n8pcbmzlnk63gzsjb1xnmjwxfhxsqx8ffpcbwdzq9fc5yvjiii"; modSha256 = "10n8pcbmzlnk63gzsjb1xnmjwxfhxsqx8ffpcbwdzq9fc5yvjiii";
subPackages = [ "cmd/lego" ]; subPackages = [ "cmd/lego" ];
buildInputs = stdenv.lib.optionals stdenv.isDarwin [ Security ];
buildFlagsArray = [ buildFlagsArray = [
"-ldflags=-X main.version=${version}" "-ldflags=-X main.version=${version}"
]; ];
meta = with lib; { meta = with stdenv.lib; {
description = "Let's Encrypt client and ACME library written in Go"; description = "Let's Encrypt client and ACME library written in Go";
license = licenses.mit; license = licenses.mit;
homepage = "https://go-acme.github.io/lego/"; homepage = "https://go-acme.github.io/lego/";

View File

@ -4596,7 +4596,9 @@ in
lefthook = gitAndTools.lefthook; lefthook = gitAndTools.lefthook;
lego = callPackage ../tools/admin/lego { }; lego = callPackage ../tools/admin/lego {
inherit (darwin.apple_sdk.frameworks) Security;
};
leocad = callPackage ../applications/graphics/leocad { }; leocad = callPackage ../applications/graphics/leocad { };