msbuild: always use shared library from dotnet-sdk
This changes the use of .so to use the more generic stdenv.hostPlatform.extensions.sharedLibrary. This also overrides mono/build/extract_and_copy_hostfxr.sh which uses the internet and is x86 specific.
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@ -62,7 +62,6 @@ buildDotnetModule rec {
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description = ".NET C# and Visual Basic compiler";
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homepage = "https://github.com/dotnet/roslyn";
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mainProgram = "csc";
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platforms = platforms.linux;
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license = licenses.mit;
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maintainers = with maintainers; [ corngood ];
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};
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@ -21,6 +21,8 @@ let
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</configuration>
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'';
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inherit (stdenv.hostPlatform.extensions) sharedLibrary;
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in
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stdenv.mkDerivation rec {
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@ -78,12 +80,18 @@ stdenv.mkDerivation rec {
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mv artifacts/msbuild artifacts/mono-msbuild
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chmod +x artifacts/mono-msbuild/MSBuild.dll
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ln -s $(find ${dotnet-sdk} -name libhostfxr.so) artifacts/mono-msbuild/SdkResolvers/Microsoft.DotNet.MSBuildSdkResolver/
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# The provided libhostfxr.dylib is for x86_64-darwin, so we remove it
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rm artifacts/mono-msbuild/SdkResolvers/Microsoft.DotNet.MSBuildSdkResolver/libhostfxr.dylib
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ln -s $(find ${dotnet-sdk} -name libhostfxr${sharedLibrary}) artifacts/mono-msbuild/SdkResolvers/Microsoft.DotNet.MSBuildSdkResolver/
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# overwrite the file
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echo "#!${stdenv.shell}" > eng/common/dotnet-install.sh
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echo "#!${stdenv.shell}" > mono/build/get_sdk_files.sh
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# Prevent msbuild from downloading a new libhostfxr
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echo "#!${stdenv.shell}" > mono/build/extract_and_copy_hostfxr.sh
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mkdir -p mono/dotnet-overlay/msbuild-bin
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cp ${dotnet-sdk}/sdk/*/{Microsoft.NETCoreSdk.BundledVersions.props,RuntimeIdentifierGraph.json} mono/dotnet-overlay/msbuild-bin
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@ -102,7 +110,7 @@ stdenv.mkDerivation rec {
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--set-default MONO_GC_PARAMS "nursery-size=64m" \
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--add-flags "$out/lib/mono/msbuild/15.0/bin/MSBuild.dll"
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ln -s $(find ${dotnet-sdk} -name libhostfxr.so) $out/lib/mono/msbuild/Current/bin/SdkResolvers/Microsoft.DotNet.MSBuildSdkResolver/
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ln -s $(find ${dotnet-sdk} -name libhostfxr${sharedLibrary}) $out/lib/mono/msbuild/Current/bin/SdkResolvers/Microsoft.DotNet.MSBuildSdkResolver/
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'';
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doInstallCheck = true;
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