glsl_analyzer: fix on x86_64-darwin
Because apple-sdk defaults to 11 on aarch64-darwin, glsl_analyzer builds fine, but on x86_64-darwin (where apple-sdk defaults to 10.12) it fails to build. I've bumped the SDK version to be 11 on both platforms, which fixes the build.
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@ -2,6 +2,7 @@
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, stdenv
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, fetchFromGitHub
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, zig_0_13
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, apple-sdk_11
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}:
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stdenv.mkDerivation (finalAttrs: {
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@ -19,6 +20,12 @@ stdenv.mkDerivation (finalAttrs: {
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zig_0_13.hook
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];
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buildInputs = lib.optionals stdenv.hostPlatform.isDarwin [
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# The package failed to build on x86_64-darwin because the default was the 10.12 SDK
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# Once the default on all platforms has been raised to the 11.0 SDK or higher, this can be removed.
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apple-sdk_11
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];
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postPatch = ''
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substituteInPlace build.zig \
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--replace-fail 'b.run(&.{ "git", "describe", "--tags", "--always" })' '"${finalAttrs.src.rev}"'
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