openmw: 0.43 -> 0.44; update to qt5
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dd25140305
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@ -1,5 +1,6 @@
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{ stdenv, fetchFromGitHub, qt4, openscenegraph, mygui, bullet, ffmpeg, boost, cmake, SDL2, unshield, openal
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, libXt, pkgconfig }:
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{ stdenv, fetchFromGitHub, qt5, qt4, openscenegraph, mygui, bullet, ffmpeg
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, boost, cmake, SDL2, unshield, openal, libXt, pkgconfig
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, useQt5 ? true }:
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let
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openscenegraph_ = openscenegraph.overrideDerivation (self: {
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@ -11,20 +12,24 @@ let
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};
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});
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in stdenv.mkDerivation rec {
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version = "0.43.0";
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version = "0.44.0";
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name = "openmw-${version}";
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src = fetchFromGitHub {
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owner = "OpenMW";
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repo = "openmw";
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rev = name;
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sha256 = "1nybxwp77qswjayf0g9xayp4x1xxq799681rhjlggch127r07ifi";
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sha256 = "0rxkw0bzag7qffifg28dyyga47aaaf5ziiccpv7p8yax1wglvymh";
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};
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enableParallelBuilding = true;
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nativeBuildInputs = [ pkgconfig ];
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buildInputs = [ cmake boost ffmpeg qt4 bullet mygui openscenegraph_ SDL2 unshield openal libXt ];
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buildInputs = [ cmake boost ffmpeg bullet mygui openscenegraph_ SDL2 unshield openal libXt ]
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++ [ (if useQt5 then qt5.qtbase else qt4) ];
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cmakeFlags = [
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"-DDESIRED_QT_VERSION:INT=${if useQt5 then "5" else "4"}"
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];
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meta = with stdenv.lib; {
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description = "An unofficial open source engine reimplementation of the game Morrowind";
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