pdal: 2.1.0 -> 2.2.0

This commit is contained in:
Niklas Hambüchen 2020-10-23 02:38:11 +02:00
parent 02daf3f076
commit 5aa96b68cc

View File

@ -3,7 +3,7 @@
, fetchpatch , fetchpatch
, cmake , cmake
, pkg-config , pkg-config
# , openscenegraph , openscenegraph
, curl , curl
, gdal , gdal
, hdf5-cpp , hdf5-cpp
@ -20,34 +20,22 @@
stdenv.mkDerivation rec { stdenv.mkDerivation rec {
pname = "pdal"; pname = "pdal";
version = "2.1.0"; version = "2.2.0";
src = fetchFromGitHub { src = fetchFromGitHub {
owner = "PDAL"; owner = "PDAL";
repo = "PDAL"; repo = "PDAL";
rev = version; rev = version;
sha256 = "0zb3zjqgmjjryb648c1hmwh1nfa7893bjzbqpmr6shjxvzgnj9p6"; sha256 = "1i7nbfvv60jjlf3iq7a7xci4dycmg2wrd35dqvjwl6hpfynpb6wz";
}; };
patches = [
# Fix duplicate paths like
# /nix/store/7iafqfmjdlxqim922618wg87cclrpznr-PDAL-2.1.0//nix/store/7iafqfmjdlxqim922618wg87cclrpznr-PDAL-2.1.0/lib
# similar to https://github.com/NixOS/nixpkgs/pull/82654.
# TODO Remove on release > 2.1.0
(fetchpatch {
name = "pdal-Fixup-install-config.patch";
url = "https://github.com/PDAL/PDAL/commit/2f887ef624db50c6e20f091f34bb5d3e65b5c5c8.patch";
sha256 = "0pdw9v5ypq7w9i7qzgal110hjb9nqi386jvy3x2h4vf1dyalzid8";
})
];
nativeBuildInputs = [ nativeBuildInputs = [
cmake cmake
pkg-config pkg-config
]; ];
buildInputs = [ buildInputs = [
# openscenegraph openscenegraph
curl curl
gdal gdal
hdf5-cpp hdf5-cpp
@ -68,11 +56,6 @@ stdenv.mkDerivation rec {
"-DBUILD_PLUGIN_PGPOINTCLOUD=ON" "-DBUILD_PLUGIN_PGPOINTCLOUD=ON"
"-DBUILD_PLUGIN_TILEDB=ON" "-DBUILD_PLUGIN_TILEDB=ON"
# Plugins that can probably be made working relatively easily:
# As of writing, seems to be incompatible (build error):
# error: no matching function for call to 'osg::TriangleFunctor<pdal::CollectTriangles>::operator()(const Vec3&, const Vec3&, const Vec3&)'
"-DBUILD_PLUGIN_OPENSCENEGRAPH=OFF" # requires OpenGL
# Plugins can probably not be made work easily: # Plugins can probably not be made work easily:
"-DBUILD_PLUGIN_CPD=OFF" "-DBUILD_PLUGIN_CPD=OFF"
"-DBUILD_PLUGIN_FBX=OFF" # Autodesk FBX SDK is gratis+proprietary; not packaged in nixpkgs "-DBUILD_PLUGIN_FBX=OFF" # Autodesk FBX SDK is gratis+proprietary; not packaged in nixpkgs