narsil: refactor

This commit is contained in:
x123 2024-07-11 18:30:00 +02:00
parent bed9309adc
commit 2279f8b280

View File

@ -1,16 +1,16 @@
{ lib
, stdenv
, fetchFromGitHub
, autoreconfHook
, ncurses
, enableSdl2 ? true
, SDL2
, SDL2_image
, SDL2_sound
, SDL2_mixer
, SDL2_ttf
{
lib,
stdenv,
fetchFromGitHub,
autoreconfHook,
ncurses,
enableSdl2 ? true,
SDL2,
SDL2_image,
SDL2_sound,
SDL2_mixer,
SDL2_ttf,
}:
stdenv.mkDerivation rec {
pname = "narsil";
version = "1.3.0-49-gc042b573a";
@ -23,14 +23,15 @@ stdenv.mkDerivation rec {
};
nativeBuildInputs = [ autoreconfHook ];
buildInputs = [ ncurses ]
buildInputs =
[ ncurses ]
++ lib.optionals enableSdl2 [
SDL2
SDL2_image
SDL2_sound
SDL2_mixer
SDL2_ttf
];
SDL2
SDL2_image
SDL2_sound
SDL2_mixer
SDL2_ttf
];
enableParallelBuilding = true;
@ -38,7 +39,7 @@ stdenv.mkDerivation rec {
installFlags = [ "bindir=$(out)/bin" ];
meta = with lib; {
meta = {
homepage = "https://github.com/NickMcConnell/NarSil/";
description = "Unofficial rewrite of Sil, a roguelike influenced by Angband";
mainProgram = "narsil";
@ -46,7 +47,7 @@ stdenv.mkDerivation rec {
NarSil attempts to be an almost-faithful recreation of Sil 1.3.0,
but based on the codebase of modern Angband.
'';
maintainers = [ maintainers.nanotwerp ];
license = licenses.gpl2;
maintainers = with lib.maintainers; [ nanotwerp ];
license = lib.licenses.gpl2;
};
}