diff --git a/pkgs/games/quake3/wrapper/builder.sh b/pkgs/games/quake3/wrapper/builder.sh index e4c91a39b8fb..f070973681ef 100644 --- a/pkgs/games/quake3/wrapper/builder.sh +++ b/pkgs/games/quake3/wrapper/builder.sh @@ -10,6 +10,6 @@ done # We add Mesa to the end of $LD_LIBRARY_PATH to provide fallback # software rendering. GCC is needed so that libgcc_s.so can be found # when Mesa is used. -makeWrapper $game/ioquake3.i386 $out/bin/quake3 \ +makeWrapper $game/ioquake3.* $out/bin/quake3 \ --suffix-each LD_LIBRARY_PATH ':' "$mesa/lib $gcc/lib" \ --add-flags "+set fs_basepath $out +set r_allowSoftwareGL 1"