SDL_sound: refactor
- finalAttrs - strictDeps - sdl team
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482e1a5a4b
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@ -1,22 +1,48 @@
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{ stdenv, lib, fetchurl, SDL, libvorbis, flac, libmikmod }:
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{
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lib,
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SDL,
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fetchurl,
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flac,
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libmikmod,
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libvorbis,
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stdenv,
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# Boolean flags
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enableSdltest ? (!stdenv.isDarwin)
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}:
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stdenv.mkDerivation rec {
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stdenv.mkDerivation (finalAttrs: {
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pname = "SDL_sound";
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version = "1.0.3";
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src = fetchurl {
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url = "https://icculus.org/SDL_sound/downloads/${pname}-${version}.tar.gz";
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sha256 = "1pz6g56gcy7pmmz3hhych3iq9jvinml2yjz15fjqjlj8pc5zv69r";
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url = "https://icculus.org/SDL_sound/downloads/SDL_sound-${finalAttrs.version}.tar.gz";
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hash = "sha256-OZn9C7tIUomlK+FLL2i1ccuE44DMQzh+rfd49kx55t8=";
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};
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buildInputs = [ SDL libvorbis flac libmikmod ];
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nativeBuildInputs = [
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SDL
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];
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configureFlags = lib.optional stdenv.isDarwin "--disable-sdltest";
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buildInputs = [
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SDL
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flac
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libmikmod
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libvorbis
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];
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meta = with lib; {
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description = "SDL sound library";
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platforms = platforms.unix;
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license = licenses.lgpl21;
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configureFlags = [
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(lib.enableFeature enableSdltest "--disable-sdltest")
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];
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strictDeps = true;
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meta = {
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homepage = "https://www.icculus.org/SDL_sound/";
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description = "SDL sound library";
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license = lib.licenses.lgpl21Plus;
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maintainers = lib.teams.sdl.members
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++ (with lib.maintainers; [ ]);
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mainProgram = "playsound";
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inherit (SDL.meta) platforms;
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};
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}
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})
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